Warlock
- Roles
- DPS
- Races
- GnomeHumanOrcTrollNEWUndead
Overview
Warlock has 52 talents in 3 trees (Affliction 17, Demonology 19 and Destruction 16). Taking every rank would need 146 points; a level 60 character has 51, enough for 35% of all ranks.
Each tree has up to 7 tiers; a tier opens after 5 points per tier spent in that tree. The last tier (30 points in the tree) holds Wrack (Affliction), Demonic Pact (Demonology) and Incinerate (Destruction). 12 talents have a single rank and the rest up to 5; 8 talents require another talent first.
In WoW: Forever the class is playable by 5 races: Gnome, Human, Orc, Troll and Undead. In Classic Era (1.15.9.70003) it was 4 races: Gnome, Human, Orc and Undead. New in Forever: Troll.
Compared with Classic Era, 63 talent records changed in Forever (build 1.60.1.70938): 21 in Destruction, 20 in Affliction and 22 in Demonology. By kind: 7 × rank values changed, 4 × renamed, 14 × moved, 17 × new talent, 4 × max rank changed, 15 × removed talent and 2 × requirement changed.
Talent trees
Open in Talent CalculatorAffliction
17 talents · 46 points| Tier | Talent | Ranks | Effect |
|---|---|---|---|
| 10 pts | 2 | Increases the amount of Mana awarded by your Life Tap spell by 20%. | |
| 10 pts | 5 | Improves your chance to hit by 5% and reduces all threat you generate by 20%. | |
| 10 pts | 5 | Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%. | |
| 25 pts | 2 | Increases the range of your Affliction spells by 20%. | |
| 25 pts | 2 | Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting. | |
| 25 pts | 3 | Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 20%. | |
| 310 pts | 2 | Increases the damage done by your Bane of Agony by 10%. | |
| 310 pts | 3 | Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage. | |
| 310 pts | 1 | Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec. | |
| 310 pts | 3 | Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%. | |
| 415 pts | 5 | Increases the critical effect chance of your Shadow spells by 5%. | |
| 415 pts | 2 | Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%. | |
| 415 pts | 1 | Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target. | |
| 520 pts | 1 | Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec. | |
| 520 pts | 3 | Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your Corruption, Siphon Life, and Bane of Agony effects active on the target, up to a maximum increase of 36%. | |
| 625 pts | 5 | Increases the damage dealt or life drained by your Shadow spells by 10%. | |
| 730 pts | 1 | Tears the target apart from within for 6 sec, inflicting 25.2 Shadow damage every $t sec. While channeling, your Siphon Life, Corruption, and Bane of Agony effects on the target deal their periodic damage 100% faster. |
Demonology
19 talents · 50 points| Tier | Talent | Ranks | Effect |
|---|---|---|---|
| 10 pts | 2 | Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health. | |
| 10 pts | 3 | Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%. | |
| 10 pts | 5 | Increases your total Stamina by 15%. | |
| 10 pts | 5 | Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%. | |
| 25 pts | 2 | Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%. | |
| 25 pts | 3 | Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%. | |
| 25 pts | 3 | Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%. | |
| 25 pts | 2 | You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain. | |
| 310 pts | 3 | Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%. | |
| 310 pts | 1 | When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec. | |
| 310 pts | 2 | Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%. | |
| 415 pts | 2 | Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. | |
| 415 pts | 1 | Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%. | |
| 415 pts | 3 | Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal $<minDam> to $<maxDam> Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat. | |
| 520 pts | 3 | Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec. | |
| 520 pts | 1 | When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active. | |
| 520 pts | 3 | Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active. | |
| 625 pts | 5 | Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%. | |
| 730 pts | 1 | Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect. |
Destruction
16 talents · 50 points| Tier | Talent | Ranks | Effect |
|---|---|---|---|
| 10 pts | 2 | Increases the range of your Destruction spells by 20%. | |
| 10 pts | 5 | Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec. | |
| 10 pts | 5 | Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec. | |
| 25 pts | 5 | Reduces all damage taken by 10%. | |
| 25 pts | 3 | Reduces the Mana cost of your Destruction spells by 10%. | |
| 25 pts | 5 | Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec. | |
| 310 pts | 5 | Increases the critical strike damage bonus of your Destruction spells by 100%. | |
| 310 pts | 1 | Instantly blasts the target for 66 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard. | |
| 415 pts | 3 | Gives your Destruction spells a 70% chance to not lose casting time when you take damage. | |
| 415 pts | 3 | Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%. | |
| 415 pts | 1 | Ignites a target that is already afflicted by your Immolate spell, dealing 95 Fire damage and consuming your Immolate effect. | |
| 520 pts | 2 | Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec. | |
| 520 pts | 1 | Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target. | |
| 520 pts | 3 | Increases the critical strike chance of your Conflagrate spell by 25%. | |
| 625 pts | 5 | Hitting an enemy with Conflagrate increases all Shadow damage you deal by 20% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 20% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard. | |
| 730 pts | 1 | Deals 97 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate. |
What's new in Forever
Open in Talent CalculatorNew talents 17
- Bane of HavocNEWDestruction
- DecimationNEWDemonology
- Demonic AegisNEWDemonology
- Demonic BrandNEWDemonology
- Demonic EnergiesNEWDemonology
- Demonic KnowledgeNEWDemonology
- Demonic PactNEWDemonology
- Fire and BrimstoneNEWDestruction
- Improved DrainsNEWAffliction
- Improved FelhunterNEWDemonology
- IncinerateNEWDestruction
- MalevolenceNEWAffliction
- Molten SkinNEWDestruction
- PandemicNEWAffliction
- Shadow and FlameNEWDestruction
- Soul HarvestNEWAffliction
- WrackNEWAffliction
Changed talents 31
- AftermathDestructionRank values changedClassic Era: Gives your Destruction spells a 10% chance to daze the target for 5 sec.Forever: Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
- Agonizing FlamesDestructionRenamed from Improved Searing PainMax rank 5 → 3Moved from tier 4 column 4 to tier 4 column 2Rank values changedClassic Era: Increases the critical strike chance of your Searing Pain spell by 10%.Forever: Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.
- BaneDestructionMoved from tier 2 column 2 to tier 1 column 3
- CataclysmDestructionMax rank 5 → 3Moved from tier 1 column 3 to tier 2 column 2Rank values changedClassic Era: Reduces the Mana cost of your Destruction spells by 5%.Forever: Reduces the Mana cost of your Destruction spells by 10%.
- ConflagrateDestructionMoved from tier 7 column 2 to tier 4 column 3Requirement changed: Improved Immolate → noneRank values changedClassic Era: Ignites a target that is already afflicted by Immolate, dealing 240 Fire damage and consuming the Immolate spell.Forever: Ignites a target that is already afflicted by your Immolate spell, dealing 95 Fire damage and consuming your Immolate effect.
- Curse of ExhaustionAfflictionMoved from tier 5 column 3 to tier 4 column 3Rank values changedClassic Era: Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.Forever: Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
- Demonic EmbraceDemonologyRank values changedClassic Era: Increases your total Stamina by 15% but reduces your total Spirit by 5%.Forever: Increases your total Stamina by 15%.
- Demonic SacrificeDemonologyMoved from tier 5 column 2 to tier 3 column 2Rank values changedClassic Era: When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.Forever: When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
- Destructive ReachDestructionMoved from tier 4 column 2 to tier 1 column 1
- Fel ConcentrationAfflictionMax rank 5 → 3
- Fel DominationDemonologyMoved from tier 3 column 2 to tier 4 column 3Requirement changed: none → Master Summoner
- Fel VitalityDemonologyRenamed from Fel IntellectMax rank 5 → 3Rank values changedClassic Era: Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%.Forever: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
- Grim ReachAfflictionMoved from tier 4 column 1 to tier 2 column 1
- Improved Bane of AgonyAfflictionRenamed from Improved Curse of AgonyMax rank 3 → 2Rank values changedClassic Era: Increases the damage done by your Curse of Agony by 6%.Forever: Increases the damage done by your Bane of Agony by 10%.
- Improved CorruptionAfflictionRank values changedClassic Era: Reduces the casting time of your Corruption spell by 2 sec.Forever: Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
- Improved Health FunnelDemonologyMoved from tier 2 column 1 to tier 1 column 1Rank values changedClassic Era: Increases the amount of Health transferred by your Health Funnel spell by 20%.Forever: Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.
- Improved ImpDemonologyRank values changedClassic Era: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.Forever: Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.
- Improved Life TapAfflictionMoved from tier 2 column 3 to tier 1 column 1
- Improved Shadow BoltDestructionRank values changedClassic Era: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 20% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.Forever: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.
- IntensityDestructionMax rank 2 → 3
- Master DemonologistDemonologyRequirement changed: Unholy Power → noneRank values changedClassic Era: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - $?a403789[Increases][Reduces] threat caused by 20%. Voidwalker - Reduces physical damage taken by 10%. Succubus/Incubus - Increases all damage caused by 10%. Felhunter - Increases all resistances by 1 per level.Forever: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.
- Master SummonerDemonologyMoved from tier 4 column 2 to tier 3 column 3Requirement changed: Fel Domination → none
- PyroclasmDestructionRequirement changed: Intensity (2) → Intensity (3)Rank values changedClassic Era: Gives your Rain of Fire, Hellfire, and Soul Fire spells a 26% chance to stun the target for 3 sec.Forever: Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.
- RuinDestructionMax rank 1 → 5Moved from tier 5 column 3 to tier 3 column 2Requirement changed: Devastation → none
- ShadowburnDestructionMoved from tier 3 column 4 to tier 3 column 3Rank values changedClassic Era: Instantly blasts the target for 87 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.Forever: Instantly blasts the target for 66 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
- Shadow MasteryAfflictionMoved from tier 6 column 2 to tier 6 column 3Requirement changed: Siphon Life → none
- Siphon LifeAfflictionRank values changedClassic Era: Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.Forever: Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
- Soul LinkDemonologyMoved from tier 7 column 2 to tier 5 column 2
- Soul SiphonAfflictionRenamed from Improved Drain LifeMax rank 5 → 3Moved from tier 2 column 4 to tier 5 column 3Rank values changedClassic Era: Increases the Health drained by your Drain Life spell by 10%.Forever: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your Corruption, Siphon Life, and Bane of Agony effects active on the target, up to a maximum increase of 36%.
- SuppressionAfflictionRank values changedClassic Era: Reduces the chance for enemies to resist your Affliction spells by 10%.Forever: Improves your chance to hit by 5% and reduces all threat you generate by 20%.
- Unholy PowerDemonologyMoved from tier 4 column 3 to tier 1 column 4Rank values changedClassic Era: Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 20%.Forever: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
Removed talents 15
- Dark PactAffliction
- DevastationDestruction
- EmberstormDestruction
- Fel StaminaDemonology
- Improved Curse of ExhaustionAffliction
- Improved Curse of WeaknessAffliction
- Improved Drain ManaAffliction
- Improved Drain SoulAffliction
- Improved FireboltDestruction
- Improved FirestoneDemonology
- Improved HealthstoneDemonology
- Improved ImmolateDestruction
- Improved Lash of PainDestruction
- Improved SpellstoneDemonology
- Improved Subjugate DemonDemonology
Official patch notes
All patch notesNov 3, 2026WoW: Forever update — November 2, 2026
- Spellstones now correctly only increase Shadow damage (was increasing Shadow and Fire damage).
- Pets now gain 2 Health per point of Master’s Stamina (was 7.5 Health per point of Master’s Stamina).
- Bane of Agony now correctly dynamically updates its damage.
- Drain Soul: This chance for this spell to grant a Soul Shard on dealing damage (not a kill) has been reduced significantly.
- Affliction
- Amplify Curse now correctly affects Curse of Exhaustion and Bane of Agony.
- Improved Drains: Now increases Drain Mana’s amount of Mana drained but no longer increases Wrack damage.
- Wrack: Spell damage coefficient doubled, to match the expected coefficient per cast time of 0.286 per second. Base damage per second now increases with each level by 2.5. Base damage per second at level 60 effectively increased from 36 to 86.
- Destruction
- Shadow and Flame: The damage bonuses from this talent now increase Fire or Shadow damage by 4/8/12/16/20%, up from 2/4/6/8/10%.
Oct 16, 2026WoW: Forever update — October 15, 2026
- Fixed an issue where Summon Incubus was available to summon at no Soul Shard cost with the Reagent Economy Legacy Perk.
- Fixed an issue allowing multiple Cure of Recklessness debuffs to be active on a target.
- Affliction
- Malediction replaced with Grim Reach, which increases the range of your Affliction spells by 10/20%.
- Shadow Mastery changed to increasing your Shadow spell damage by 2/4/6/8/10% (Was 1/2/3/4/5%).
- Demonology
- Fixed an issue where you couldn’t cast Soul Link on your pet.
- Destruction
- Destructive Reach changed to Increases the range of your Destruction spells by 10/20%.
Oct 8, 2026WoW: Forever update — October 8, 2026
- A Warlock’s current pet will now be stunned while summoning a new pet.
- Shadow Bolt: The base points and points per level of ranks 1-4 of this spell have been adjusted to make the growth rate of ranks 1-5 more consistent, and new ranks always an upgrade.
- Demonology
- Demonic Brand bonus pet damage now only does high threat when it deals Shadow damage.
Oct 1, 2026WoW: Forever update — October 1, 2026
- Drain Soul is now correctly interrupted if the Warlock begins casting another spell.
- The Incubus pet model has been replaced with a lower resolution model.
- Hellfire can now critically strike.
- Affliction
- Soul Harvesting has been renamed to Soul Harvest. It now correctly grants its 50/100% increase to Mana regeneration.
- Pets
- Aggressive Mode is back and can be found under the pet tab in your spell book.
Sep 24, 2026WoW: Forever update — September 24, 2026
- Tooltip of Life Tap has been updated to correctly display the amount of Life converted, and only states that it scales with Spirit.
- Voidwalker Sacrifice now correctly scales with 10% of the Warlock’s spell healing.
Source: Blizzard, official WoW: Forever development notes (linked from each entry).