WoW: Forever has 28 five-player dungeons for levels 13 to 60: the 19 you know from Classic and nine new ones. The new ones fill the gaps where Classic had none, which makes dungeon leveling far smoother than it used to be. Level ranges below are the ones shown on our dungeon pages; the new dungeons use the ranges Blizzard published.
Two rules from the beta notes shape this route: dungeon quests now give 50% less bonus experience than before, while experience from creature kills inside dungeons went up by about 20%. Running dungeons is worth it for the kills alone; you no longer need to farm every dungeon quest.
13–20: the first dungeons
- Ragefire Chasm (13–18, Orgrimmar) and Hall of Thanes (13–18, beneath Ironforge, new). Hall of Thanes is the Alliance answer to Ragefire, but Horde players can run it too if they travel through Alliance territory.
- Ruins of Lordaeron (15–20, above the Undercity, new). The mirror case: Alliance players have to cross Horde land.
Our pick: whichever is closer. Both new dungeons are short and are the first real test of your group.
17–33: the busiest band
- Wailing Caverns (17–24) and Deadmines (17–26), the classics.
- Shadowfang Keep (22–30), Stormwind Stockade and Blackfathom Deeps (both 24–32).
- Excavation Site: Wetlands (24–29, new).
- City of Dalaran (28–33, Alterac Mountains, new). Needs an attunement: "An Alarming Request" for the Alliance, "Key to the City" and "Prison Break-In" for the Horde. Start the chain before you need it; on the Horde side Dalaran itself is hostile.
Our pick: Deadmines or Wailing Caverns first, then Excavation Site, then Dalaran around 30. Scarlet Monastery opens up from 26 and carries you into the forties if you like long runs.
29–46: Gnomeregan to the Drowned City
- Gnomeregan and Razorfen Kraul (29–38).
- The Drowned City (35–40, off the coast of Stranglethorn Vale west of Grom'gol, new).
- Razorfen Downs (37–46).
Our pick: Razorfen Kraul over Gnomeregan unless you love long dungeons, then The Drowned City. It sits right in the level band where Classic had the fewest good options.
40–56: the Riverglades and Kalimdor
- Krol'dok Stronghold (40–45, Riverglades, new). Riverglades is the new mid-level zone with more than 150 quests, so you will be there anyway.
- Uldaman (41–51), Zul'Farrak (44–54), Maraudon (46–55).
- Alcaz Prison (48–53, Alcaz Island in Dustwallow Marsh, new).
- Sunken Temple (50–56).
Our pick: Krol'dok, Zul'Farrak, Alcaz Prison. Uldaman and Sunken Temple are best done with their quest chains.
52–60: the endgame dungeons
- Blackrock Depths (52–60), Dire Maul and Blackrock Spire (55–60).
- Blackmaw Hold (55–60, Azshara, new). One of the entrances to the Barrow Deeps raid is here, so you will learn the way.
- Scholomance, Stratholme and Shaper's Terrace (58–60; Shaper's Terrace is new, in the northern hills of Un'Goro Crater).
Our pick: Blackrock Depths from 52 for the quests, then the new ones. The final boss of each level band also counts toward a Legacy challenge (three dungeon challenges in total), so finishing at least one dungeon per band pays off account-wide.